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skullkid229
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Age / Gender:
n/a, Male
Location:
The MDF.
Joined:
9/6/10
All Stats >

Currently working as a WLAN specialist on an engineering team. I have a wife, a son, and a daughter who will be born in October. I write small posts and enjoy point and click adventure games. I want to get more into content development here.

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Community Stats
Level 4 Gamer
Normal Whistle
Ranked as Civilian

Recent Game Medals

Emerald Miner 10 Points Mine 20 Emeralds Medal Stats.
Excavator 100 Points Clear 25% of the Map Medal Stats.
Lost King 50 Points Find the Ancient Remains Medal Stats.
Game Completed 25 Points Complete the game Medal Stats.
Game Completed 25 Points Complete the game Medal Stats.
Game Completed 25 Points Complete the game Medal Stats.
Space tycoon 750M 5 Points Set a record in the 750,000,000 Quids! [Hubble] Medal Stats.
Space tycoon 500M 5 Points Set a record in the 500,000,000 Quids! [Monument To Gagarin] Medal Stats.
Space tycoon 250M 5 Points Set a record in the 250,000,000 Quids! [Equipment] Medal Stats.
Economics Savant 100 Points Escape the island in less than 18 days... Medal Stats.


Total Medals Earned: 1,842 (From 340 different games.)

Latest News

Space Manager

2015-07-12 23:10:06 by skullkid229

The last few months I have been screwing around with Space Manager and I'm as much as I enjoy the simulation aspect of it there is a flaw. When I let it run for long periods of time, the accumulation of "quids" crashes. I think it may have something to do with the browser I am using. It is my understanding that Google Chrome dropped support for a specific Flash API, NPAPI. The following artical from CNET, http://www.cnet.com/news/soon-to-be-banned-chrome-browser-plugins-get-reprieve/, gives further details. I've seen the effect on other games and although I would like to get away from Flash as the monopoly for content, I want my legacy games to still function. FireFox may be the solution I need for Space Manager to work properly, but I haven't gotten around to using it.